Wednesday, October 12, 2016

Learning Flow

ACM: elearn Magazine: Gamification: Using Game Mechanics to Enhance eLearning
"gamification is the use of gameplay mechanics for non-game applications.
...Gamification is not the inclusion of stand-alone games in eLearning"



Gamification in education | by Yasmin Youssef

Mihaly Csikszentmihalyi – johndeinesblog



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