Saturday, September 22, 2012

CSS3 rotate (transform property)

CSS3 transform property @ w3schools
div {
   -ms-transform:rotate(7deg); /* IE 9 */
   -moz-transform:rotate(7deg); /* Firefox */
   -webkit-transform:rotate(7deg); /* Safari and Chrome */
   -o-transform:rotate(7deg); /* Opera */

Android SDK | Android Developers

Android SDK | Android Developers

Java SE download

Eclipse download (Classic is recommended)

Eclipse plugin

Creating an Android Project

iOS 6 vs. Android 4.1 vs. Windows Phone 8

Coming soon: iOS 6, Jelly Bean and Windows 8 - SD Times: Software Development News

Windows 8: Designing UX for apps

UX = User eXperience (it used to be UniX :)

Microsoft is very serious about "re-imagining" Windows. The Windows 8 ("Metro", "Modern", "Store") apps have strict guidelines how they should look and behave. Current design is result of long and deliberate process... possibly even some inspiration...

Anyway, when apps are submitted to Windows Store they are evaluated to make sure the intent of Windows designers is preserved. The "Wild West" attitude that was a hallmark of Windows for long time is left to Android to struggle or prosper with...

Designing Windows 8, or how to redesign a religion

Developer downloads for programming Windows Store apps

Designing UX for apps:

Windows 8 Product Guide for Developers

Microsoft design principles:

The Microsoft design style puts content before chrome and helps you build attractive, easy-to-use apps that will delight your customers with their intuitive and common interaction model. Some principles common to great Windows Store apps include:
  • Content before chrome. Content is at the heart of Windows Store apps, and putting content before chrome is fundamental to the design of Windows Store apps.
  • Fast and fluid. User interactions and transitions are quick and intuitive, and animations are deliberate and purposeful.
  • Support for multiple states. Windows Store apps support a full-screen, immersive state, and a minimal, snapped view that runs while a second app takes up the majority of screen space.
  • Support for the right contracts. App contracts provide a way for apps to work together that lets users search across apps or choose to share content from one app to another. Their experience improves as users add more apps that support contracts to their PC.
  • Live tiles. Useful information appears on the app’s tile on the Start screen even when the app isn’t running.
  • Settings and user context roam via the cloud. Users get a great, continuous experience, regardless of where they sign in.

Some more marketing speak...

Embracing these principles makes your app more usable, increases its visual appeal, and helps you deliver an experience that’s consistent and familiar to your users.

Windows 8 represents the single biggest platform opportunity available, and business terms of the Windows Store represent a developer-first point of view. The registration fee for individuals is $49 USD, with a $99 USD fee for companies. The revenue share is 70%, but when an app achieves $25,000 USD in revenue—aggregated across all sales in every market—that changes to 80% revenue share for the rest of the lifetime of the app.

SketchUp left Google

Popular (3D) drawing tools is not part of Google anymore.

Official SketchUp Blog: A new home for SketchUp

April 26, 2012:
"SketchUp team and technology will be leaving Google to join Trimble."

Examples of 3D models and created physical objects

Mobile Mapping: Nokia, Google, Apple

Nokia Touts Its Mapping Services Amidst iOS 6 Maps Backlash | News & Opinion |

iPhone 5 A6 chip appears to show 3 GPUs, 2 CPUs

First look inside Apple's new iPhone 5 A6 chip appears to show 3 GPUs, 2 CPUs

Preliminary benchmarks show roughly twice the performance of Apple's A5.

Don’t Count Samsung Out -

IPhone Fever? Don’t Count Samsung Out -

Its handset profits, fueled by the introduction of its high-end Galaxy S III model in May, leapt 75 percent over the previous year. Samsung’s stock has gained over 65 percent in the last year

Samsung had 24.1 percent of the global handset market compared with Apple’s 6.4 percent at the end of the last quarter. Samsung also had a commanding lead in the lucrative smartphone market: 32.6 percent compared with Apple’s 16.9 percent, although the gap is likely to narrow because of the iPhone 5’s introduction.