very informative podcast episode, with author of WebGL/WebGPU Fundamentals)
From WebGL to WebGPU with Gregg Tavares (JS Party #304) |> Changelog
WebGL API is based on OpenGL, and it is well established, used by many (web) apps, while not easy.
A new standard called WebGPU provides direct access to new(er) GPU features,
and that provides more performance, and enables using AI/ML from web apps.
Interesting: Google Maps is apparently not using "img tiles" anymore,
and instead is using WebGL for soother rendering of maps!
and instead is using WebGL for soother rendering of maps!
WebGL is often used from libraries like three.js,
and they will likely help with transition to WebGPU,
but currently that support is incomplete.
and they will likely help with transition to WebGPU,
but currently that support is incomplete.